 All screens are made user friendly and
tested, during the design phase, before implementation to ensure that there are no
errors. We strive to make the "learning curve" and the time that it takes
to get a new user "up and running" to be as minimal and easy as possible.
We
will work closely with you to make your program emulate your good work habits and make
suggestions to improve any inefficiencient work habits that may be slowing you down.
Data is organized and the user screens reflect good programming methods and standard
Windows objects such as buttons, text boxes, list boxes, drop down boxes, radio buttons
(multiple choice selections) and check boxes (yes or no selections).
By designing familiar screens, and making actions "fail safe", the user can
practically teach themselves how to run the program.
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